Interesting Links (example problems):
A falling elevator - can the rider save herself?
Does the dog bite the jogger?
The constant acceleration equations can be derived:
The slope of the velocity vs time graph at any point is the instantaneous acceleration. If the graph is a straight line, the slope (and therefore the acceleration) is constant.

The area under the graph is the sum of the two areas (rectangle and triangle) shown:

Since the acceleration is the slope...

I substitute this into the first equation:

The first mini-lecture showed that the area is the displacement. I have used s-so for the displacement since s is the final position vector and so is the initial position vector. To put this in English (Example 1): Suppose a car is 1.5 miles north of a certain intersection which I will use as the origin of coordinates. It travels 27.3 miles north, ending up 28.8 miles north of the intersection. Then
B) Calculus
I first write the differential equation

Separating variables, recognizing that a is constant, and integrating, I get

As you can see, this is the same as the slope equation in the graphical section. Since v = ds/dt,

C) Summary
The equations are

The last equation was obtained by algebraically eliminating t between the first two equations. You should verify this equation for yourself by doing the algebra.
One-Body Applications:
Vector notation is not being used here because everything is one-dimensional and signs can completely include the vector nature. But you must not forget that s, a, and v are vectors and assign the proper signs!
Another step that must not be skipped is the explicit determination of an origin in the problem. Consider the car example above. The choice of an origin does not affect the displacement, but a choice of a different origin would mean that the two position vectors would be different. And you are often asked for a position, not the displacement! Remember, too, that distance traveled is not displacement!
Example 1 - A stone thrown upward from a bridge
Example 2 - A stone thrown upward from the ground
Two-Body Applications
Two-body (or multi-body) problems involve at least two bodies moving with their times and displacements related. For example, they may start at the same time or at different times, thus implying a relationship between the times. Or, they may begin at different points relative to some origin.
Example 3 - The Troll and the Billy Goat
Example 4 - Speedy Sue and Dopey Dan